Mouse
Overview
This application concept was created as a part of an innovation challenge at Gannett. We had a team of visual designers, UX designers, developers, and project managers.
The MOUSE app enables fans to easily discover and listen to artists playing at local venues. We then go one step further, encouraging ticket purchases with a variety of exclusive venue- and band-driven rewards. MOUSE users are 'Social Activators' - those music fans in everyone's social circle who are always finding the coolest new artists and constantly motivating friends to join them in seeing live shows. MOUSE puts the power of targeted promotions in the hands of venues and musicians.
This mobile application concept was created with Art Direction by Corey Greeneltch and Olga Norwood and UX Collaboration with Lauren Stearns.
Tools/Skills Used
- Research
- Competitive Analysis
- Wireframing/Sketching
- Visual Design
- Sketch
- Proto.io
- Invision